Quentin FERRE

Game Dev - AI - Machine Learning

Hi!

I'm a french engineer who loves to make and play videogames. #GameJamEnthusiast.

Education

2017 - 2018 : FUTURE UNIVERSITY (Hakodate - Japan)

2015 - 2018 : IMAC ENGINEER SCHOOL (UPEM - Esipe - Paris)

2015 : DUT INFORMATIQUE (IUT Lyon 1 - Lyon)

Looking for a Job!

Just graduated as a computer sciences engineer!

Ready to work anywhere in the world!

Programming skills : C/C++ | Java | C#/Unity | Python

My works

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Research project - AI / Animation

Python / C++

[Paper accepted at IEEE SMC 2018]. Work based on the phase functioned neural network for character control system. We added an injury feature to the system in order to modify the character animation depending on its body status.

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R&D - Voice Style Transfer - NPC AI system

Python / C++

Internship at Luminous Productions (Square Enix Group). Investigation on the different Voice Style Transfer techniques and design/code of a micro-NPC AI system.

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Brainio Bros - BR41n.io Hackathon

C# Unity - Brain Computer Interface

[IEEE BRAIN WINNER] [1st PLACE WINNER]. Game made in 24hrs. Cooperative plateformer where one player uses a classic controller and another uses a P300 headset in order to change the level design by focusing on a specific color.

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4th millenar - Serious Game

C# Unity

Internship. Designing and prototyping a serious game to evaluate the different mechanical engineering skills of the students.

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Ludum Dare #41 - Call of Bob Ross

C# / Unity

Game made during a 72 hrs game jam, the theme was : "Combine 2 Incompatible Genres". Arcade game where you have to shoot colorful insects on a canvas to paint a masterpiece. [Entry page]

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Ludum Dare #40 - Deadly Snowman

C# / Unity

Game made during a 72 hrs game jam, the theme was : "The more you have, the worse it is". Arcade game where you have to roll, fight and avoid obstacles to get the snowball as big as you can to the finish line. [Entry page]

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Ludum Dare #39 - BATTERY BLASTER

C# / Unity

Game made during a 72 hrs game jam, the theme was : "Running out of power". Arcade game where you have to progress in a labyrinth in order to defeat a bad guy. Try to manage your ressources correctly in order to stay alive! [Entry page]

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Lava Doom Racer

C / Open GL

School project. Hovercraft racing game. Rush through the different levels as fast as you can!

[Trailer]

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I.A.M

C++

Textual adventure game. You incarn an humanoid robot with a new kind of AI. Find your creator without having people noticing your true nature. Develop your different emotions levels by interacting with others and your environment.

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Oreh

C# Unity

Game made during the 'Jam Nuit Blanche' with "empathy" as a theme. The player plays as a warrior watching over a tree. Hords of savages are coming over and over, trying to destroy the tree. Killing them without resting drives the warrior more and more into madness.

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Don't break anything

C# Unity / Oculus Rift / Leap Motion

Game made duting the Virtual Game Jam 2015. Suddenly shooting lasers from your eyes, you will have to get out of your house without destroying everything.

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RoadTrip Imac

HTML / CSS / Bootstrap

School project. Web site gathering European's road trips itinaries and tips.

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Email : quentin.ferre@outlook.fr